
Early on in the adventure, I regularly chose to chop off my opponents' legs so they would come crawling after me with bones sticking out of their stumps instead of quickly attacking and running as a group.

The developers have bragged a lot about how you can literally destroy the enemies, which actually works almost shockingly well. The game is full of different kinds of enemies, and it's important to have the right equipment and skills. Without the precision of the mouse, I often fail to pick up the scrap metal or electronics junk I so desperately want, causing me to stop and ruining the game's sense of pace and rhythm.įortunately, the battles are all the more entertaining. Collecting raw materials isn't that much fun, and the variety of them is poor. However, I'm not at all sold on the concept of having multiple items in each room to pick up. While you're searching, there are regular zombies that you have to deal with, and hopefully you'll also find a lot of materials along the way that you can later use to either repair and/or upgrade your tools. You're given walkthroughs of all this stuff though, so it never really gets too tricky. Occasionally, however, there will be more tricky challenges, such as using water to conduct electricity to something. These types of missions feel very outdated and the puzzles usually consist of clicking on something and finding out what you need (a battery, a water can, a key and so on) and then you have to find it and move on. You'll have to search for countless minimal items to get ahead with a controller that feels a little too stiff. The former problem is bigger and is due to several different things, but one of the most serious is that the developers don't offer any good gameplay variety.

And that is that I find it hard to shake the fact that Dead Island 2 feels a bit old and is better suited to a PC with a mouse and keyboard than a regular controller. Furthermore, I think Los Angeles, especially during the day, is incredibly well depicted and I have often found myself wanting to book another LA trip after crushing zombie skeletons along palm tree-lined boulevards in the blazing sunshine.īut, from the very first moment, something is bothering me. Early on, Ryan appears to be immune to zombie bites, leading him to believe he can help create a vaccine, which in turn starts a journey through countless iconic Los Angeles landmarks.
